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Showing content with the highest reputation on 09/18/2011 in all areas

  1. Hi! I´m currently composing a background song for a game, a song that should be looped and be played for hours when the player is playing the game. (No text, just music.) What do I have to think about when I do this? I guess I will have to make a lot of parts and put together? Any tips for me? (It´s a strategy game where you build up your own village.)
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  2. I've found that if you dump a viola player just before the premiere of your quartet, you get a very altered mood indeed... I call it relational inversion and I've written a paper about it, if anyone's interested.
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