@jnalanko
Actually I thought about writing in this scale a while ago,
but not many of my compositions have this "Arabic" kind of sound,
mainly because here the pop musicians ruined the whole genre,
so it has a bad connotation in my mind.
I do use Phrygian once in a while though.
I think that you did a good job here,
could easily fit under many kinds of games.
This mix of sounds keeps the game's soundtrack,
although static as a game score should be
(unless you have a way to show the player's action in music, take a look at Journey)
interesting enough to be heard for a long time.
Like in Celeste.
I think.