I'm sorry that my questions aren't high brow enough for you. But I do understand that as a composer, you are likely not learning a whole lot with these interviews which were meant to introduce composers to the gaming audience who doesn't necessarily pay attention to game music or the composer. GameSpot is a site that dedicated to video game coverage, covering video game audio is just something I enjoy doing on the side but our audience are gamers more than audiophiles. The goal was to have the first pass interview be broad and generic, so that people get to "meet" the talented individuals behind the scenes and tie them to some of their work. If you're looking for more detailed interviews about their work, wait for my second pass. But thanks for noticing that I am trying to bring exposure to an under-appreciated art form, that was my primary goal.