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The Old Garden (Video Game Music)
Updated it. Turns out it's being used as fighting music so I acted accordingly. How's it sound?
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Atlantis_ started following Hergusbergus
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The Old Garden (Video Game Music)
This is supposed to be ominous background music for a specific, dark level in a video game that's in production. Too ominous?
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Writing a song not sure if the choruses sound too empty? it's like chorus 1 connected to 2.
To me it sounds like it could have some sort of bass in the first eight measures, also the end sounded confused a little but I'm amusing it'll lead to another part of the song. Good work.
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Too Much Brass?
Trying to make a sort of military-esque composition, and of course nothing is more military than brass and snare. But am I using too much?
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Hergusbergus started following SilverWolf
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How long should a piece of music be?
I find the music I listen to to have segments of the music be at least 8-16 measures long, sometimes shorter or longer. If you can extend segments of your pieces to fit in that range, it might help you. Hereโs some examples of what I mean (all examples are in 4/4 time): first example is a segment about 7.5 measures long second example is a segment about 14 measures long third example is exactly 8 measures long
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Thanks, I decided to add a transition at the end of the mid part so it can go into a more calm, traditional setting. I also added drums to build hype a bit. Is the transition too sharp? I want to make sure it isn't rough to listeners (Deleted file, apparently the sound messed up. It'll be back in a bit)
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Hi, I'm new. I'm currently composing a soundtrack for a video game in early development, and I've started a new composition and completed the rough draft for the climax of the song. If there are any suggestions of anything I should tweak, I'd gladly hear it. I plan to add some sort of percussion
Hergusbergus
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