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Simbabones

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  1. lovely counterpoint and extension to the original piece
  2. it is nice and soft with a warm sound I don't know if you can do it with what you used to make the sounds but if you can you would likely benefit a lot from dynamics since the music feels about the same throughout in that regard. it could maybe make the ending more grand or allow for a softer introduction, and separate the parts that have similar melody one other thing is subtle and difficult to describe helpfully but I think there could be better transitions between some of the phrases (like at 1:09 for example)
  3. I'm thinking ship warfare. or maybe medieval something the music has a particular feel though it isn't so specific or stuctured. what I mean is, for example, the menu theme is not something anyone would likely be humming in memory and cheer, which might be what you want in a menu theme (because a memorable theme will make people remember your game!) But perhaps you just want something that sits in the background to give a tone, which I think it does well. Similar for in-game music, but this time being more background is probably for the best. it reminds me of some strategy games I played, so maybe this game is about strategy..
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