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eurojazzer

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About eurojazzer

  • Birthday 08/31/1989

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  1. The piece is well excecuted and does do justice to the scenery described. The variety of instrumentation is very welcoming as well. There is more depth, so it doesn't seem as repetitive as you may feel it. I did the same thing as pianoman216 and felt the chills. The warmth is good, and the contrast is a good idea, but what it needs is balance. For a cold scenery, it has too much warmth, as if you went outside for 2 minutes, decided it was too cold, and then back inside and drank hot cocoa while looking out the window. I think if you balance the contrast, perhaps more cold than warmth, you'll be satisfied with the result. Good job and good luck!
  2. Sorry I haven't been able to answer in a while, I'm on vacation in Puerto Rico. Dave, I did intend it to be a loop. Well, I didn't want it to develop more, since I felt that it would be overly complicated. This is my first time composing something that is of the video game orient, so I wanted it to be something midi sounding that could be looped continiously while staying as incidental music. I admit, it may not be video game worthy, or battle worthy, but I do agree with Nirvana69 about it being used as background for a dungeon. My only concern with that, is that it's a bit too fast for background on a regular level, and the choir ahhs are a bit too dramatic/developed for a dungeon. I listened to the Zelda music, and it wasn't very complicated at all. Anywho, I'm going to take the piece, and see if I can develop a bit more for it, since that is the main reccomendation I've gotten. I wanted to be different and make it more emotional than melodic, but this is my first attempt, so there's always room for improvement. Thanks for the help!!
  3. I enjoyed it. The melody was very obvious, and the key changes kept the same idea fresh. The background noises fulfilled the desired effects, and it was very easy to listen to. I'm not sure if the ending is your intended ending, or if it will lead to something else. If it is the intended ending, even if a suspended ending is what you were going for, it didn't work for me. You did say it was experimental though, so it does have potential. Here's the midi file you requested of it as well. Good job. Enchanted Dream.MID
  4. Thanks, that helps. I thought about that whole melody thing before I finished the piece, but I decided that I wanted it to be driven by the chord qualities and snare. I also thought about variating, but knowing myself, I'd probably span it out so much, that'd it'd have nothing to do with anything, then I'd try to fix it, and it ends up like every other composing of mine that's like 75% complete. Since I'm not the only person that had some concern with a melody, I'll look into it and see what I can develop. Thanks!
  5. Here's a battle theme I wrote in 2 days. It's simple, yet has enough edge to build an adrenaline rush quickly. Any critiques or suggestions would be appreciated. Thanks! (this is my first attempt at any type of video game music or non-orchestral writing). Listen to the midi as well, since the instrumention is paramount to the overall sound of the piece, so it has to have the instrumentation written to sound right, since I don't know what other versions of Finale might do to it. BATTLE.MID BATTLE.MUS
  6. how so? I wanted it to end without a total resolution, but I added the ritard so that it could be recognized as the end. if you could be a bit more specific, it'd help. thanks.
  7. It's swung, but it felt a bit more like video game music. I can seriously hear that in a game setting. The energy from the drums helps drive and propel the piece, along with the fast paced horns, it's very suited to generate excitement during game play. That's my opinion though. :D
  8. This is a short piece I wrote about 2 years ago. I'm not particulary fond of the final transition, however it ended up slightly erratic, which was my intention. I believe this was my second composition, which I intended to be played as a midi piece. Any suggestions would be greatly appreciated. Rondo Moderno.MUS
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