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Hieran_Del8

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  • Posts

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About Hieran_Del8

  • Birthday 12/05/1984

Contact Methods

  • Website URL
    http://www.crazyleafgames.com

Profile Information

  • Biography
    Writing music 15 years, favorite composers Rachmaninoff, Grieg, MacDowell, Gliere. Write game music.
  • Location
    Marengo, IL
  • Occupation
    Piano teacher, Piano sales, Student
  • Interests
    Programming, gaming, music comp (obviously)

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  1. I'll try. EDIT: Wait, I didn't catch the sheet music requirement at first. Nevermind.
  2. No restrictions at all on the solo? Is this supposed to be improv that one transcribes after performing?
  3. Congratulations everyone! Good work. Now that the competition is over, I feel safer about editing the description of my entry (I wrote it ~2:00am ct initially, right before the submission deadline. ;) ) Here it is, as appearing at CrazyLeaf Games: The song depicts two opposing carriers beginning at a face off, then launching their fighters to fight over the distances of space. A dramatic pause follows a successful bombing run on the enemy carrier, resulting in the following victory presentation. There are three basic motifs: the carrier face off (:04, 4:35), the dia ire motif (1:22), and the tritone jump (first at 0:33). There's a variation on each of the motifs appearing throughout, including a heavily modified tritone jump motif (2:32, 4:07, 5:35). I will be working on this song until I finish it, then orchestrate it. There's just some things you can't do musically on a piano. :) Again, excellent job everyone!
  4. Does the chapter have to do with modes, tonal centers, or something else?
  5. Interesting. If I have time, I'd like to try my hand at this. :)
  6. Nice job, everyone! I've enjoyed listening to all, and so has my family and friends.
  7. Excellent! I'm excited about this one.
  8. Ah! Well, I look forward to the next one. I'm particularly drawn to conceptual music.:)
  9. Bummer, just stumbled across this forum a little too late. ;) How frequently do the cmc comps run? PS. I enjoyed everyone's work, btw.
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