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Hi guys!

I write articles for a site called ComposerFocus and I wanted to share them here as well since the topics may pertain to all young composers, not just media folks. Feel free to leave comments here, or preferably right on the article.

Working in today’s film and game audio environment nearly guarantees you many opportunities to produce interesting and evocative soundscapes, but while working from pre-made synth patches is great for folks in a hurry, it pays to sit down and craft something by hand whenever possible.

In this tutorial, we’ll examine one of the most flexible and accessible methods for producing compelling ambient sounds to use in your compositions: by using convolution reverb as a sound design tool.

Read the rest: http://bit.ly/ckziRV

I hope you learn something! :happy:

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