Aiwendil Posted March 26, 2016 Posted March 26, 2016 Not sure if anyone can help me with this, but it's worth a try. I'm using Finale 2012 with Garritan instruments through VST, and with the "human playback" feature. I find that for solo strings (e.g. in a string quartet), short notes tend not to "speak" clearly compared with long notes at the same dynamic level. So, I thought an easy solution to make things sound a little bit better might be to apply an invisible articulation to all, say 16th notes or shorter, that would just slightly increase the velocity of those notes to achieve a better sound. So, I created an articulation with the playback effect of changing velocity to 105%. However, this doesn't work; when I play it back, the notes with that articulation are MUCH louder than the rest of the music (far more than 5% louder!). It seems to make no difference whether I set the articulation to change the velocity to 101% or 150%; anything above 100% makes the note extremely loud. I'm guessing that this is caused by issues with the human playback, but since I don't fully understand how human playback sets dynamic levels, I'm not really sure. Does anyone have an explanation or, even better, a way for me to boost the loudness of the short notes slightly for the solo string instruments? 1 Quote
Austenite Posted March 27, 2016 Posted March 27, 2016 I've experienced pretty much the same issue when writing for solo strings (e.g. I've working on the revision of a Violin Sonata, and the comparative weakness of the violin playback annoys me to death). As balance is the key when writing chamber pieces, I hate the result. So what I do for a more realistic playback (esp. when writing shorter notes) is either to add (hidden) accents or to write down a (still hidden) louder dynamic mark side by side with the "official" (and visible) mark (e. g. a hidden "mp" right after a visible "p"). Quote
Aiwendil Posted March 28, 2016 Author Posted March 28, 2016 Hidden dynamics are something I hadn't thought of. Thanks for the suggestion! They seem to work better, but still cause some issues with human playback. For instance, I have a figure of a dotted quarter note + 4 32nds at mf, and of course the 32nd notes are almost inaudible. If I add a hidden f dynamic for the 32nds, they are now played at a reasonable volume - but for some reason, the dotted quarter is now cut very short, as if it had a staccato mark. So I added a hidden tenuto mark to the dotted quarter, and that seems to more or less do the trick. 1 Quote
montedoro44 Posted May 16, 2020 Posted May 16, 2020 (edited) I have the opposite problem -- I downloaded a midi file, it looks fine. In the midst, the music slows down and pauses like there's a fermata, but there's no visible fermata. Can I get access to it? Like, see it, remove it? Edited May 16, 2020 by montedoro44 missing word Quote
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