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Posted

It is made for a short game where the spec ops guy travel in a small military sub under enemy waters to a location to infiltrate behind enemy lines

I used mostly samples and synths and some cymbals

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Posted

Hi @Zimr Music,

For me the music is indeed quite suspenseful with the low bass and the cymbal. It's quite unchanging throughout the excerpt but I think it's to match the game scene? I think it can be more exciting though like quickening the tempo and rhythm in some point? Or some jump scare sound? I don't know. But thx for sharing.

Henry

Posted

Your track have potential but looks more like a base. It reminds me of stealth games like Deus Ex and Splinter Cell where the player tries to infiltrate without being caught. If you add a slow melody with a dark tone it can become much more interesting and can promote suspense.

Posted
On 6/26/2023 at 4:14 PM, Nikolaos Dimopoulos said:

Your track have potential but looks more like a base. It reminds me of stealth games like Deus Ex and Splinter Cell where the player tries to infiltrate without being caught. If you add a slow melody with a dark tone it can become much more interesting and can promote suspense.

 

I listened to the soundtrack of those games the original titles it seems I need to add some drum beat and remove that repetitive cymbal beat lol

It was actually inspired by Adele - Rolling in the Deep when I heard it muffled from other room and the news about minisub lost in deep sea so the idea came to my mind

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