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Posted

Ill post what I posted on gamedev.net

Team name:

S.M.A.G Entertainment

Project name:

Outbreak Solanum

Brief description:

Outbreak Solanum is a game based in the present, a virus (Solanum) which was contained for research was able to infect a scientist, things got worse and worse as the virus spread out into the public. Soon a wave of zombies starts to way in the Arachiville Town. Citizens panic as the zombies approach grabbing person after person feeding in the streets and dark ally ways. Soon it becomes a full blown outbreak as military personal and police try to combat the zombies while survivors of the outbreak try to make it to evacuation points and strongholds within the town. (More info obviously when you join the team)

Target aim:

Retail

Compensation:

A percentage of what the game sells will be worked out for each member, it will depend on their amount of work contributed.

Technology:

Either we are using the C4 Engine or we are making our own engine (We have 2 very good programmers).

Talent needed:

...3D Modelers...

3D Modelers will be required to produce several animated and static models of humans, zombies, buildings and a variety of every day items for use in the game world. Those applying must show past examples of work.

...Programmers...

Programmers must be competent with C++ and preferably have experience with graphics in general. Sample of work is recommended, but not mandatory.

...Concept Artists...

Concept Artists will require to be able to draw humans, zombies, buildings and a variety of every day items. Those applying must show past examples of work.

...Texture Artists...

Texture Artists will be required to be able to coat the objects on a level map, or character model, and are responsible for much of what gamers actually see in-game. Those applying must show past examples of work.

...Music Composer...

Really since we are in early stages, all were looking for is someone to create a theme song for us to use on the website. Those applying must show past examples of work.

Or, if you feel you can help out in any other way that isn't listed, please give me a ring at danrhodenizer@hotmail.com.

Team structure:

Dan Rhodenizer - Concept Artist/Website Designer/Organizer.

AJ Lott - Lead Programmer.

Gus - Programmer.

Paul - 3D Modeler.

Josip - Writer/Conceptor.

Website:

Outbreak Solanum (Site still under construction)

Contacts:

danrhodenizer@hotmail.com

Additional Info:

Platform: PC

Genre: Survival, Horror, First-Person Shooter

Publisher: N/A

ESRB: N/A

Players: 1; 8 Online

The Environment:

Outbreak Solanum takes place in a town called Arachiville. The town before the zombies came was filled with life, and now with the undead. The player will be able to explore the Hospital, Police Dept, Mall, Convenience stores and Houses. With a random building placer the buildings will be chancely determined where to be placed within what i like to call the "Quarantine zone".

Feedback:

Sure feedback is welcome, keep it low though. If you have any questions please ask!

Posted

I second that d'oh. Mr. DanR23 the best we have on this site for vgmusic is Marius. Now I am not diminishing bob the sane. I have actually never heard his work. I would support his effort in trying something new and being brave like this. However, Marius is the experienced one who will no doubt give you a great score. I on the other hand could produce a score for you if your video game was all about the day and the life of a toilet and its users (I am crappy, so do not ask me to do it). :blink:

Posted

I have came to a decision, and Marius will be the composer for this project. His music is simply wonderful. He seems very suitable for this project.

And I must say what a talented bunch of people here, from all the Applications I received they were all very good and I enjoyed them a lot!

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